P+ - Donkey Kong - Subaction - Dash
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Stats
IASA: |
None |
Subaction Index: |
0xe |
Scripts
Main
GFX
- AsyncWait(4.0)
- GraphicEffect(GraphicEffect { graphic: 10, bone: 0, x_offset: 0.0, y_offset: 0.0, z_offset: -3.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.9, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: false })
- AsyncWait(14.0)
- EnableInterrupt(10009)
SFX
- AsyncWait(4.0)
- SoundEffect1(2705)
- SoundEffect2(2792)
- SyncWait(4.0)
- SoundEffect2(2790)
Other
- SlopeContourFull { hip_n_or_top_n: 1, trans_bone: 2 }
- AsyncWait(2.0)
- UnknownEvent { namespace: 0x18, code: 0x1, unk1: 0x0, arguments: [Value(1), Value(6), Bool(true)] }
- Rumble { unk1: 21, unk2: 0 }
- AsyncWait(23.0)
- SlopeContourFull { hip_n_or_top_n: 6, trans_bone: 6 }